Comments on a cultural reality between past and future.

This blog describes Metatime in the Posthuman experience, drawn from Sir Isaac Newton's secret work on the future end of times, a tract in which he described Histories of Things to Come. His hidden papers on the occult were auctioned to two private buyers in 1936 at Sotheby's, but were not available for public research until the 1990s.

Monday, October 6, 2014

Counting Down to Hallowe'en: Dark Seed's Other Dimension

The librarian from Dark Seed (1992). Image Source: Red and White Kop.

One of the most famous early horror video games, Dark Seed, was released by Cyberdreams in 1992. It is noted for its haunting artwork by the late Swiss artist, H. R. Giger, and its ground-breaking high resolution graphics. Unusually for its format, the game heightened stress by forcing the player to complete tasks within a limited time. Otherwise, the player had to start again. This is because an alien-like 'dark seed' has been implanted in the protagonist, who must solve several interrelated real world and other dimensional puzzles before the embryo is born and kills him and all of humankind. The protagonist can only last three days in his newly-purchased, otherworldly house!

Giger's contribution lays out an ever-worsening excursion into an unforgivingly crazy and monochromatic subconscious. It's so frankly and unflinchingly portrayed that at times you can't help but laugh at how dreadful it all is. The plot opens as a man moves into a dilapidated mansion, where his nightmares and daily routine begin to converge:
Mike Dawson is a successful advertising executive and writer who has recently purchased an old mansion on Ventura Drive (named after Ventura Boulevard) in the small town of Woodland Hills. On his first night at the house, Mike has a nightmare about being imprisoned by a machine that shoots an alien embryo into his brain. He wakes up with a severe headache and, after taking some aspirins and a shower, explores the mansion. He finds clues about the previous owner's death, which reveal the existence of a parallel universe called the Dark World ruled by sinister aliens called the Ancients.
Because today's games are so advanced, it is easy to overlook this early horror gem. Watch the extended gameplay below the jump. Have the patience to follow it through, and it delivers an abiding, nasty creepiness, frayed nerves, and a nagging, subliminal uncertainty about reality. Wiki: "In 2006 Gametrailers.com named [Dark Seed] the seventh scariest game of all time, ranking it above Clock Tower, System Shock 2, and Eternal Darkness: Sanity's Requiem."

Game conception drew from H. P. Lovecraft and from Giger's designs for the 1979 film, Alien. Watch for the reference to 'Joe Tuttle,' the gardener, who appears as well in the The Changeling (1980; see it here or here) and The Others (2001). A sequel, Dark Seed II (1995; gameplay here), was influenced by David Lynch's Twin Peaks (1990-1991), and also featured horror lurching between two worlds. H. R. Giger did not participate directly in making the sequel. For that reason, the first game remains the unsettling classic.

Still from Dark Seed (1992). Image Source: Red and White Kop.

Amiga long play of Dark Seed (1992). Video Source: Youtube.

See all my posts on H. R. Giger.
See all my posts on Ghosts.
See all my posts on Horror Themes.
See all my Countdowns.

Check out other blogs observing the Countdown to Hallowe'en!
 Image: Spirit Halloween (2011) © Julia Cosmos / Angel-Thanatos at deviantART.

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