TIMES, TIME, AND HALF A TIME. A HISTORY OF THE NEW MILLENNIUM.

Comments on a cultural reality between past and future.

This blog describes Metatime in the Posthuman experience, drawn from Sir Isaac Newton's secret work on the future end of times, a tract in which he described Histories of Things to Come. His hidden papers on the occult were auctioned to two private buyers in 1936 at Sotheby's, but were not available for public research until the 1990s.



Wednesday, April 1, 2026

Retrofuturism 26: A Look Back at the 2010s

 

I have a long-running series on this blog which relates past styles to future sensibilities. It is interesting to see what survives these days for the sake of stylistic nostalgia, past any functional or practical requirements.

Sometimes, the historical stylistic element refers to an old technology, indicating a mental and emotional human lag in the face of exponential innovation.

Today's superb example came from Substack: the 981 Retro Express Wireless, Mechanical Gaming Vintage Typewriter Keyboard (hat tip: Ozarklore). On embarking upon the writing of this post, I was shocked to find that the 'Retrofuturism' series proper hasn't been updated here since 2013. Looking back, I see that the best posts relating to this topic confirm that retro-futurism was a 2010s' trend. It appears that the period from the late 2010s through 2022 dampened historical curiosity in relation to technology. This could be due to intensified political debates and the global pandemic, which dominated popular attention for seven years.

Here are some of my old posts highlighting retro-futuristic 2010s' projects which either did not survive into the 2020s, or may have borne fruit, but their signals got lost in the noise from the early part of this decade. For example, the incredible video game, Gorgoa, demonstrates that even in accelerated environments, real human accomplishments still take years to complete. Perhaps we can take heart in that:

 
The Warlords of Mars (1914). Source: JW Knott Books

 
Lexi and Primeva. Source: My own prompting, on Dall-e. 

Other highlights from my 'Retrofuturism' series (I clearly had trouble deciding on whether or not to hyphenate the term): 

In 2023, Chris Yeh predicted on Linked In that AI would lead to a "Cambrian explosion" of online comics and graphic novels. Instead, artistic and literary communities launched into painful debates over how and when to justify AI usage in the creative arts. As a result, the Cambrian explosion didn't happen.

The appetite for the past is still there as we collide with the future. But is it legitimate to ape the past with a technology that rapidly erases that past?

Retro-futurism in the last decade recalled craftsmanship, popular tastes, cultural memories, and artistic traditions like print graphics and illustration. It was part of a brief flowering of purely- or mainly-human creative activities, ironically expressed through technologically-enabled media. That could only really be done in the 2010s, when human creative practices overlapped nearly exactly with forms of technology which were just advanced enough to channel human outputs globally. But technology at that point did not yet surpass, erase, overwhelm or supersede the human. Now it potentially does.

The retro-futuristic trend was part of the 2010s' last gasp of human creativity in the pre-AI age. Will AI revive retro-futurism above its 2010s' heights? Or will this peculiar form of techno-cultural nostalgia become a badge of anti-AI sentiment? Perhaps AI will bring us to some state of compromise between the purely human and pure machine. Only time will tell.

See all my posts on Retro-Futurism. Also here.

No comments:

Post a Comment